

This increases the damage of Fire-based spells, while also increasing the MP consumed by them. When Fire hits an enemy, it removes Umbral Ice and grants the effect of Astral Fire. In order to inflict large amounts of damage with a Thaumaturge, you must use Fire-based spells. You can kill an enemy with nothing but Blizzard, but it's not going to be a quick or efficient death. However, Blizzard spells do not inflict a great deal of damage. It's basically impossible to run out of MP if you use nothing but Blizzard-based spells. While Umbral Ice is active, a Thaumaturge regains MP at a high rate. This is because casting Blizzard on an enemy creates the effect of Umbral Ice.


A Thaumaturge almost never has to worry about MP. At this point, you have all of the main elements to learn how to play as a Thaumaturge throughout a majority of the game. At level two, you gain the ability to cast Fire, then at level four you learn Transpose, and at level six you get Thunder. At first, you'll only have Blizzard available to you. When you first begin the game as a Thaumaturge, you start in Ul'dah where the Thaumaturge Guild is located. Thaumaturges inflict significant damage in large bursts, especially once they hit level 30 and transition into a Black Mage. An Arcanist or Summoner can be considered a damage dealing mage class, but they inflict punishment via damage over time spells (DoTs) and by use of their pets. The Thaumaturge is the only traditional damage dealing mage class in Final Fantasy 14: A Realm Reborn.
